← Texas Hold'em odds calculator
Starting hand chart
Which of the 169 Texas Hold'em starting hands to open-raise from each seat at a full eight-handed table, when nobody has raised in front of you.
The chart
Pairs run down the diagonal, suited hands sit above it and offsuit hands below. A hand's colour is the earliest seat it is opened from — a hand opened from early position is opened from every later seat too. Uncoloured cells are folded from every seat. Tap any hand for its exact odds against one to seven opponents.
- Early
- Middle
- Hijack
- Cut-off
- Fold
How much each seat plays
Counted properly: of the 1,326 two-card holdings, a pair is 6 of them, a suited hand 4 and an offsuit hand 12 — so a range's size is not the number of cells it covers.
| Seat | What it is | Hands opened |
|---|---|---|
| Early | First to act with seven players behind you — the tightest seat at the table. | 10.6% |
| Middle | Five or six players still to act — a seat for genuinely good hands. | 14.0% |
| Hijack | Two seats before the button — the table is thinning out, so open a little wider. | 17.8% |
| Cut-off | One seat before the button — only three players can act after you. | 25.2% |
| Last to act for the rest of the hand — the best seat, so open widest. | 42.7% | |
| Small blind | Only the big blind left — but you act first on every street after this one. | 28.5% |
How to read it
The seat names count round from the dealer button: early position acts first, the button acts last on every street after the first, and the small blind has already paid to play. The later you act, the more you know before you commit chips — which is why the range widens seat by seat. The positions guide explains each seat and where the names come from.
These are the conventional opening ranges a solid player uses at a full table — the kind printed in any training book — and not solver output. They are a starting point, not an authority: a very loose table, a short stack, or a raise in front of you all change the answer. The calculator's own verdicts never use a range; they are chip-value maths on the specific cards you enter.